Independent Fan Guide

Build both decks.
Read the run.

Build separate combat and explore decks as you descend through a strange world of hungry mushrooms. Grow and modify cards, cook enemies, and find combinations that can keep a run alive.

01Early Access Sep 10, 2026
022 Distinct Pathways
03~300 Cards per Pathway
04Combat + Explore Decks
05Windows + macOS
Start Here

Choose the question in front of you.

Every live page states what is official, what comes from a current player example, and what still needs verification.

Official video

See the current Early Access direction.

Team Lazerbeam's developer diary introduces the launch characters and pathways. The Janitor and Facility segment begins around 05:27.

Official · Team Lazerbeam · Sep 9, 2026 Sick Cards and Killer Combos — Shroom and Gloom Early Access Reveal Dev Diaries

Developer-published overview. Exact balance values can still change during Early Access.

Watch here
Current version first

Early Access changes the answer.

Shroom and Gloom launched into Early Access on September 10, 2026. The current public branch is build 25221077 according to third-party Steam metadata. Old prototype and Demo facts stay clearly separated.

  • Official launch scope: two playable paths and five launch characters.
  • Current examples are labeled by creator, date, route, and timestamp.
  • No “best build” claim is published without a repeatable current-version basis.

Read the official launch notes ↗

The game in one minute

What is Shroom and Gloom?

Shroom and Gloom is a single-player, first-person roguelike double-deckbuilder developed by Team Lazerbeam and published by Devolver Digital. Players build separate combat and explore decks while moving through hand-drawn fungal dungeons.

Cards can be grown and modified into stronger tools and attacks. Players can season, skewer, or roast enemies, eat them to restore health, and use soups as part of a run. The Early Access version currently has two distinct pathways with unique characters and roughly 300 explore and combat cards per pathway.

DeveloperTeam Lazerbeam
PublisherDevolver Digital
StorefrontSteam
PlatformsWindows / macOS
ModeSingle-player
GenreRoguelike Double-Deckbuilder
Pathways2
Cards per Pathway~300
Representative guide

Start with the Janitor.

See how Facility, Gunk, Machines, and Data frame real decisions—without pretending one recorded run is the universal answer.

Read the Janitor field guide →